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-
- startings of an Indy FAQ
-
- While not exactly a list of *Frequently* asked questions, this file does
- contain question-and-answer messages saved out from internal and external
- newsgroups including comp.sys.sgi.graphics/comp.graphics.opengl/
- comp.sys.sgi.apps/comp.sys.sgi.misc/comp.sys.sgi/sgi.engr.all/sgi.engr.dev,
- which are felt to contain potentially useful-to-developers information.
-
-
-
-
- # 1. Is there any way to increase lrectwrite performance on the Indy?
- # 2. How can I test my app, developed on a 24-bit system, on an
- simulated 8-bit-looking monitor, to see what it looks like there?
- # 3. The mapping of colours from 24 bit RGB value to 12 bit RGB values
- is different on the Indy compared to Express graphics.
- # 4. Indy clean install of 5.1 non-IndigoMagic
- has major error--is it serious?
- # 5. How come my 'objectserver' always dies?
- # 6. vfork and fork clarification
- # 7. how can I force a system dump to analyze where the
- machine is clogging up?
- # 8. Indy Devstation C++ software query
- # 9. Z-buffer on an Indy?
- #10. will IndigoMagic desktop background accept *other* background programs?
- #11. disabling starting up IndigoMagic background with icons
- #12. any way to disable IndigoMagic placing touched files
- from my home directory on the desktop?
- #13. Indy Video Out Options
- #14. IndyCam Frame Rate and Real Time DSP
- #15. Indy v. Indigo Speed?
- #16. MIDI out on indy?
- #17. Does the indy have a floppy?
- #18. FIB 354: IndigoMagic "Can't contact objectserver" message
- #19. Need Indy video input library info
- #20. An avid mac user into MIDI looking at buying indy
- #21. clogin not acting like old pandora in 5.1.1
-
-
-
-
-
- # 1. Is there any way to increase lrectwrite performance on the Indy?
- -------------------------------------------------------------
- On Indy and XL systems, lrectwrite performance
- can be significantly increased for some applications
- by locking the data buffer in memory and making the
- buffer uncacheable. This is worth doing if the
- same buffer is to be used in repeated calls to lrectwrite.
- See mmap(2), mpin(2), cachectl(2), and cacheflush(2).
-
- Note: it may be dangerous to use this technique with
- lrectread and sproc. If two processes are
- sharing memory address space, and one of them
- starts a dma into memory which the other thread
- unmaps while the dma is running, system memory
- could be corrupted.
-
-
-
-
-
-
- # 2. How can I test my app, developed on a 24-bit system, on an
- simulated 8-bit-looking monitor, to see what it looks like there?
- -------------------------------------------------------------
-
- We have provided a binary utility in ~4Dgifts/toolbox/bin called
- setfb which is intended for use by developers wishing to test
- their applications in an 8-bit system, when what they have is a
- 24-bit system.
-
- setfb sets the effective frame buffer depth to 8 or 24 bitplanes.
- Actually what this does is program the xmap9 chips to use 8 or 24
- bits of pixel data from the frame buffer.
-
- The graphics driver will remember what the depth is set to, and
- report this value when queried by GL, Xsgi, or other applications.
- The depth set by setfb will remain in effect until the system is
- rebooted, or setfb is run with a new depth.
-
- USAGE: setfb -d depth
- If depth is not one of 0,8,24, a usage message is printed.
- Depth = 0 tells the driver to set depth to the actual
- number of bitplanes installed.
-
- NOTE: only useable with Indigo^2 XL and Indy machines.
- BUGS: no multi-head support; affects all installed NG1 boards.
-
-
-
-
-
-
- # 3. The mapping of colours from 24 bit RGB value to 12 bit RGB values
- is different on the Indy compared to Express graphics.
- -------------------------------------------------------------
-
- The mapping of colours from 24 bit RGB value to 12 bit RGB values is
- different on the Indy compared to Express graphics. Indeed, all the
- 8 bit to n bit (where n<8) conversions, including dithering, have
- been changed.
-
- The following is table of 8 bit colour components written to a double
- buffered 12 bit frame store compared with the values actually placed
- in the framestore:
-
-
-
- 8 Bit Component Written 4 Bit component in framestore
- ----------------------- ------------------------------
- Indy 24 bit or XL XS24/XZ/Elan/Extreme
- ----------------- --------------------
-
- 0x00 - 0x07 0x00 - 0x0f 0x00
- 0x08 - 0x18 0x10 - 0x1f 0x10
- 0x19 - 0x29 0x20 - 0x2f 0x20
- 0x2a - 0x3a 0x30 - 0x3f 0x30
- 0x3b - 0x4b 0x40 - 0x4f 0x40
- 0x4c - 0x5c 0x50 - 0x5f 0x50
- 0x5d - 0x6d 0x60 - 0x6f 0x60
- 0x6e - 0x7e 0x70 - 0x7f 0x70
- 0x7f - 0x90 0x80 - 0x8f 0x80
- 0x91 - 0xa1 0x90 - 0x9f 0x90
- 0xa2 - 0xb2 0xa0 - 0xaf 0xa0
- 0xb3 - 0xc3 0xb0 - 0xbf 0xb0
- 0xc4 - 0xd4 0xc0 - 0xcf 0xc0
- 0xd5 - 0xe5 0xd0 - 0xdf 0xd0
- 0xe6 - 0xf6 0xe0 - 0xef 0xe0
- 0xf7 - 0xff 0xf0 - 0xff 0xf0
-
-
-
- This mapping of colours has upset a morphing package which uses
- RGBwritemask to provide double-buffered overlay planes. The package
- uses the top bit of each colour component as the overlay plane,
- leaving 3 bits for each of R, G and B. On Express graphics the
- components are simply truncated - on the Indy they have now
- implemented a new colour mapping algorithm (see the table above).
-
- >> has someone seen this ugly behaviour before? I have a small
- >> gl program that (in its stripped form) just opens a (old-style)
- >> gl-window (doublebuffered, RGB, zbuffer true) and clears the
- >> background to some greyish color (60/60/60). On a Extreme, XZ
- >> and Elan the window looks good. On a 24bit Indy or Indigo2/XL
- >> you can see really bad dither patterns. How can this be? All
- >> systems have 24 bitplanes and use 12 of them in db-mode. Some
- >> kind of dithering has to happen on all of them. Why is the
- >> dithering for the newport GFX different and, worse, really bad?
- >> Is there a way to influence the used dither patterns? Unfortunately
- >> this effect is very visible at my favourite application site.
- >> Using "dither(0)" solves the problem for the background, but
- >> shaded images look really funny afterwards.
-
- > Yes, I ran into this a few months ago. The way colour values are computed,
- > when there are less than 8 bits per component, has changed. You have just
- > run into a case where the values computed are different on Newport
- > graphics compared to Express.
-
-
- This is merely the choice of colors. As explained above, the
- color values are dithered differently. Indy uses a dithering
- technique that keeps color ramps linear, rather than maxing
- out at colors > 0xf0.
-
- Note that the dither patterns are no worse than on an elan,
- just that the different color values come out with the solid
- patterns, and different ones come out with the 'dotty' dither
- patterns. Again, see the explanation above.
-
- >> In this particular package some grey colours on Express graphics were
- >> becoming bright magenta on the Indy! To work around the problem the
- >> developer has simply truncated the RGB values to 4 bits.
-
- Only on 8 bit machines does gray get dithered with green-magenta
- colors (due to the fact there aren't the same number of bits for
- R, G and B, you get either 1-2-1 or 3-3-2 bits). On a 24 bit Indy
- or XL, grays are only dithered with shades of gray.
-
- >> Has anyone else noticed any similar problems which could have been caused
- >> by this? Could it give us problems with any other packages? Should we ask
- >> for a gl_compat facility to ensure compatibility for old 4.0.5
- >> applications?
-
- Unless you want to ask for dead-slow graphics (software would
- have to render down to each individual pixel), there's no
- switch to use. The dithering is implemented in the REX3 hardware.
-
-
-
-
-
-
- # 4. Indy clean install of 5.1 non-IndigoMagic
- has major error--is it serious?
- -------------------------------------------------------------
- > Subject: Indy clean install of 5.1 non-IndigoMagic has major error
- >
- > O.K., I know I wasn't supposed to install non-IndigoMagic on an Indy but
- > never mind, I have some lame excuses.
- >
- > After doing a clean install I get this error when booting from ttyd1.
- >
- > ---------------------------------------------------------------------------
- > Starting up the system...
- >
- > IRIX Release 5.1 IP22 Version 08280056 System V
- > Copyright 1987-1993 Silicon Graphics, Inc.
- > All Rights Reserved.
- >
- > The system is coming up.
- >
- > root: *** IRIS's Internet address is the default
- > root: *** Using standalone network mode.
- > UX:touch: ERROR: Cannot create /var/tmp/.swap.virtual: No such file or
- directory
- > swap:swapadd failed for /var/tmp/.swap.virtual: No such file or directory
- > The system is ready.
- > ---------------------------------------------------------------------------
- >
- > So is this serious ?
-
- No, it's not serious. The reference to /usr/tmp/.swap.virtual was a hack so
- that applications would not die on a 16 Mb. Indy due to running out of virtual
- swap.
-
-
-
-
-
-
- # 5. How come my 'objecever' always dies?
- -------------------------------------------------------------
- Subject: Re: How come my 'objectserver' always dies?
-
- > Subject: How come my 'objectserver' always dies?
- >
- > I've installed 5.1 MR/IndigoMagic on the machines in my office. The
- > Indy consistently complains about:
- >
- > Sep 15 15:27:57 3D:sarcasm objectserver[523]: base verify: get error for
- 59.101.1762080780.10
- > Sep 15 15:27:59 3D:sarcasm objectserver[523]: local account: error
- creating user
- > Sep 15 15:27:59 3D:sarcasm objectserver[523]: NIS account: error creating
- user
- >
- > My PI also complains but doesn't mention the 'base verify' error.
- >
- > Has anyone seen and solved this problem? Paps I'm better off
- > without the objectserver?
- >
-
- Your not missing much. I had problems with my object server as
- well, but it was fixed when I did this as root :
-
- > /etc/init.d/cadmin stop
- > rm -rf /var/Cadmin/data
- > /usr/Cadmin/bin/parseclasses
- > /etc/init.d/cadmin start
- >
-
- _____________________________________________________
-
-
- The above 4 lines is equivalent to saying :
-
- /etc/init.d/cadmin clean
-
-
- _____________________________________________________
-
-
- | The above 4 lines is equivalent to saying :
- | /etc/init.d/cadmin clean
-
-
- We just installed 5.1.1 on our Indy in the lab, and we had
- problems with the object server.
-
- When I did a "/etc/init.d/cadmin clean", it did not fix the problem.
-
- However, when I did:
-
- /etc/init.d/cadmin stop
- rm -rf /var/Cadmin/data
- /usr/Cadmin/bin/parseclasses
- /etc/init.d/cadmin start
-
- the problem went away.
-
- So.... either "/etc/init.d/cadmin clean" doesn't do what you said
- it should do, or it's a bug.
-
-
-
- _____________________________________________________
-
-
- > So.... either "/etc/init.d/cadmin clean" doesn't do what you said
- > it should do, or it's a bug.
-
- But then I did forget a step. Doing a clean does everything but
- restart the objectserver. Sorry about that ... what you want is
- this :
-
- /etc/init.d/cadmin clean
- /etc/init.d/cadmin start
-
-
-
-
-
-
- # 6. vfork and fork clarification
- -------------------------------------------------------------
- Newsgroups: sgi.engr.devp
- From: olson@anchor (Dave Olson)
- Subject: Re: Indy clean install of 5.1 non-IndigoMagic has major error
- Date: Fri, 17 Sep 93 03:27:51 GMT
-
- | One other source of this problem is with tasks that fork. I think
- | everytime a task forks it makes a virtual memory copy of itself even
- | though it may not use very little of the virtual memory. If a big
- | task forks once or twice the virtual memory is gone and things start
- | crashing.
- |
- | This is why vfork was around at one time on IRIX and is still around on
- | other UNIX systems. vfork didn't duplicate all the virtual memory up
- | front as I remember. In 4.0.5 IRIX made fork and vfork synonymous since
- | we didn't have strict accounting. It didn't matter how much virtual
- | space you wasted on a fork. Now that strict accounting is back we
- | need vfork back.
-
- No, we made vfork and fork the same because vfork *emulation* via
- sproc really didn't work right, and we decided it was best to
- just stop supporting it than to continue hacking trying to make
- it work. Even the original creators of vfork stated up front that
- it was a gross hack.
-
-
-
-
-
-
- # 7. how can I force a system dump to analyze where the
- machine is clogging up?
- -------------------------------------------------------------
- > Subject: force indy dump
- >
- > Hi all,
- >
- > One developer up in the booneys (i.e., a long way out of town) has reported
- > that every so often their Indy freezes, and they can't get any useful info
- > on why it is happening (running 5.1 MR, but REX3 rev A with appropriate
- > library). Is there some way I can force a system dump so that I can analyse
- > where the machine is clagging up ?
-
-
- You can try to run a debugging kernel !!
-
- That way you can drop into the kernel debugger and pinpoint exactly
- where the problem is.
-
- Well maybe !
-
- You need a terminal (or at least a wire connected between the serial ports
- of the Indy and another machine then change the file
- /usr/var/sysgen/system/irix.sm in the following :
-
- ----
- EXCLUDE: idbg
- ---- becomes
- INCLUDE: idbg
- ----
-
- The lines commented (at the end of the file) starting with
- *CCOPTS:
- and
- *LDOPTS:
-
- should be uncommented and the uncommented ones should be commented !
- (In other words choose the appropriate version of CCOPTS and LDOPTS !)
-
- Then autoconfig and reboot. When the kernel hangs strike ^A at the
- terminal and single step until you find out where it hangs !
-
-
-
-
-
-
- # 8. Indy Devstation C++ software query
- -------------------------------------------------------------
- Article: 1674 of comp.sys.sgi.apps
- From: pal@xanadu.wpd.sgi.com (Anil Pal)
- Subject: Re: Indy Devstation software
- Organization: Silicon Graphics, Inc.
- Date: Thu, 30 Sep 1993 00:00:52 GMT
-
- In article <CE4F28.LyE@ssesco.com>, mitchv@ssesco.com (Mitch Voehl) writes:
- |> I have heard about the Indy Devstation hardware and software package.
- |>
- |> 1. What version of C++ is available on the Devstation?
- |>
- |> 2. Is this an SGI written C++ compiler, or will it still be
- |> the cfront based compiler?
-
- The DevStation includes an Indy workstation with 16M RAM and 340M disk,
- the Iris Development Option, and the CaseVision/WorkShop programming
- tools. The base price ($5995 as described above) does not include a
- C++ compiler.
-
- You can purchase (at the usual price) the regular SGI C++ compiler
- package for the DevStation (or for any other SGI workstation). This is
- currently based on cfront 3.x.
-
- SGI has announced WorkShop/Pro C++, to be released in December, which
- will include a native compiler (not based on cfront, but source-code
- compatible with cfront 3.0).
-
- |> 3. Will it contain exception-handling?
-
- No, this is C++ 3.0-level, so does not contain exception handling.
-
- --
- Anil A. Pal
- pal@sgi.com (415)-390-5279
-
-
-
-
-
-
- # 9. Z-buffer on an Indy?
- -------------------------------------------------------------
- Article: 4954 of comp.sys.sgi.misc
- From: rc@sgi.com (Roger Corron)
- Subject: Re: Indy vs. Indigo 4000
- Date: 28 Sep 1993 18:33:09 GMT
- Organization: Silicon Graphics Inc., Mountain View, CA
- Lines: 14
-
- Terran Boylan (boylan@kodiak.eai.iastate.edu) wrote:
-
- : I've heard different versions of whether the Indy has a Z-buffer or not.
-
- : Does it? Will an application executable (that uses the Z-buffer)
- : that was compiled (with -lgl_s, etc.) under 4.05XYZ run on an Indy under
- : 5.1.1 with its Z-buffer functionality intact?
-
- Yes. The Z buffer is implemented in software and is kept in virtual
- memory, as with Indigo Entry systems.
-
- Roger Corron
- Silicon Graphics
- rc@sgi.com
-
-
-
-
-
-
- #10. will IndigoMagic desktop background accept *other* background programs?
- -------------------------------------------------------------
- Article: 19517 of sgi.engr.all
- From: dave@sgi.com (dave "who can do? ratmandu!" ratcliffe)
- Subject: Re: Momma...give me back my background!
- Organization: Silicon Graphics, Inc.
- Date: Tue, 5 Oct 1993 15:30:33 GMT
- Lines: 25
-
- >If you want icons on the background, you have to
- >stick with the backgrounds we've got.
- i'm a real info-dummy w/regard to the indigomagic-universe. i've seen
- indys with these new backgrounds and was wondering what one wud do to
- make one's bitch bgpaste'd collage of rgb imgs show up. since you
- stepped up to the plate, how about answering this one?
-
- Q: Is it true that one can either have their previous background OR
- the IndigoMagic desktop background replete with icons, but not both?
-
- Follow-On: If the above is true, will this always be the way things
- are, or is SGI intending to enhance IndigoMagic so one
- can still have one's own background image[ collage]/program
- AND ALSO have the full-functionality of the desktop
- including icons?
-
-
-
- Article: 19557 of sgi.engr.all
- Subject: Re: Momma...give me back my background!
- Date: Wed, 6 Oct 93 20:16:03 GMT
-
- >Q: Is it true that one can either have their previous background OR
- > the IndigoMagic desktop background replete with icons, but not both?
-
- Yes this is true. This is not what we wanted, but it was necessary to
- get icons on the background (a marketing and management requirement)
- with decent performance (we looked at using the X shape extension but
- the performance with a large number of icons was unacceptable--please
- direct all energy spent on flames stating that the current performance
- is unacceptable into some productive work on improving it).
-
- > Follow-On: If the above is true, will this always be the way things
- > are, or is SGI intending to enhance IndigoMagic so one
- > can still have one's own background image[ collage]/program
- > AND ALSO have the full-functionality of the desktop
- > including icons?
-
- I wont make any statements regarding perpetuity, but we are not
- actively working to enhance the capabilities. If someone could point
- me at some easy to use efficient code to convert files in image
- formats into X pixmaps, I'll try to get it in. But don't count on
- dynamic or GL backgrounds unless we can get significant improvement on
- the shape extension performance.
-
-
-
- Article 19627 (6 more) in sgi.engr.all:
- Subject: Re: Momma...give me back my background!
- Organization: Silicon Graphics, Inc. Mountain View, CA
- Date: Mon, 11 Oct 93 17:02:36 GMT
-
- We tried using the shape extension. Once we had more than about 10
- icons on the background, things started to slow down. With about 20,
- it became unusable. (The main thing that slowed down was moving
- windows, particularly for drag and drop.) While we were able to
- perform some tricks to help improve things, we never achieved an
- acceptable performance.
-
- Regarding overlapping icons, that we can deal with although its a big
- tricky.
-
-
-
-
-
-
- #11. disabling starting up IndigoMagic background with icons
- -------------------------------------------------------------
- Article: 19660 of sgi.engr.all
- Subject: Re: Momma...give me back my background!
- Organization: Silicon Graphics, Inc., Mountain View, CA
- Date: Tue, 12 Oct 93 21:35:24 GMT
-
- In order to support icons on the background it was necessary to make a
- fake background window. If you want to disable starting up with icons
- on the background, create a file called ~/.desktop/nodesktop. The
- next time you start up it will be without icons on the background and
- you will be able to set your own backgrounds.
-
-
-
-
-
-
- #12. any way to disable IndigoMagic placing touched files
- from my home directory on the desktop?
- -------------------------------------------------------------
- Article 19702 (32 more) in sgi.engr.all:
- Subject: Re: Momma...give me back my background!
- Organization: Silicon Graphics, Inc. Mountain View, CA
- Date: Thu, 14 Oct 93 16:47:33 GMT
-
- > Is there any way to keep the desktop, but prevent it from
- > placing any files you touch in your home directory on the desktop?
-
- There is currently no way to turn this off, although I agree there
- should be. I've forwarded your posting to our group.
-
-
-
-
-
-
- #13. Indy Video Out Options
- -------------------------------------------------------------
- Article: 2453 of comp.sys.sgi.graphics
- From: msc@ramoth.esd.sgi.com (Mark Callow)
- Subject: Re: Indy Video Out Options
- Organization: Silicon Graphics, Inc. Mountain View, CA
- Date: Tue, 12 Oct 93 18:04:10 GMT
-
- In article <1993Sep22.154608.1660@ncar.ucar.edu>, bill@rap.ucar.edu writes:
- > I am interested in producing NTSC output from software run on an Indy.
- > Can anyone tell me what video-out graphics board options are available?
- > Note that the output is destined for broadcast, so if some better
- > quality output were available, we would probably be interested in
- > hearing about that in particular.
-
- There will be a product, currently and confusingly named Indy Video,
- (also known as Galileo Junior) designed for video out on the Indy. It
- is, as the latter name implies, a stripped down version of Galileo
- video. This is as much as I know about it.
-
-
-
-
-
-
- #14. IndyCam Frame Rate and Real Time DSP
- -------------------------------------------------------------
- Article: 2456 of comp.sys.sgi.graphics
- From: msc@ramoth.esd.sgi.com (Mark Callow)
- Subject: Re: IndyCam Frame Rate and Real Time DSP
- Organization: Silicon Graphics, Inc. Mountain View, CA
- Date: Tue, 12 Oct 93 18:48:37 GMT
- Lines: 24
-
-
- In article <C92HK.93Oct9230359@msc4.comlab>, c92hk@comlab writes:
- >
- > Greetings,
- > can somebody please fill me in on the frame rate and resolution of the
- > IndyCam ? Can I do any reasonable image processing of the frames in real
- > time (like smoothing,edge detection etc.) ? I only need e.g. 200x300 4bit
- > gray images, but need to do real time tracking (crude).
- >
-
- It is possible to capture 30 frames/sec of full resolution NTSC or PAL
- frames into the Indy's main memory through the VINO board. The IndyCam
- delivers 30fps to the VINO's SGI-D1 input. The IndyCam resolution is
- roughly half of NTSC (approx 320 x 240). I can't remember the exact
- numbers.
-
- There is time and cpu cycles left over after capturing to do some
- simple image processing. In our InPerson software we capture and
- compress 15 frames a second (at 320x240) using about 50% of the cpu. In
- our application we want to leave cpu cycles for audio, drawing on the
- whiteboard and whatever else the user wants to do.
-
-
-
-
-
-
- #15. Indy v. Indigo Speed?
- -------------------------------------------------------------
- Newsgroups: comp.sys.sgi.misc
- From: msc@ramoth.esd.sgi.com (Mark Callow)
- Subject: Re: Indy v. Indigo Speed?
- Organization: Silicon Graphics, Inc. Mountain View, CA
- Date: Tue, 12 Oct 93 20:04:32 GMT
-
- In article <291kit$fdo@sol.ctr.columbia.edu>, shenkin@still3.chem.columbia.edu writes:
- > In article <kt7d6je@zuni.esd.sgi.com>
- > olson@anchor.esd.sgi.com (Dave Olson) writes:
- >
- > >...If all your rendering is done completely on the CPU, an
- > >SC Indy and an r4k Indigo will be *very* similar in performance.
- >
- > Maybe. The only Indigo that does all its rendering on the CPU is
- > the one with "entry-level graphics," which only operates at
- > low-resolution. An Indy will usually have a high-resolution
- > display. Thus, since the CPU's run at virtually the same rate,
- > wouldn't the Indigo render faster?
- >
-
- No. The Indigo does all its transformations and some rasterization on the CPU.
- Most of the rasterization step (lines, pixel fills, plane operations etc)
- is done in hardware. This is the step that takes longer on a screen
- with more bits. Indy Graphics is faster than Indigo Entry Graphics so
- for graphics an Indy is a bit faster than an Indigo R4K Entry Graphics.
-
- But Dave's statement is correct. When rendering entirely on the CPU the two
- machine are very similar. Rendering entirely in software on the CPU
- is done by many software packages when photo-realistic images are needed.
- Often the result is never seen until imaged onto film.
-
-
-
-
-
-
- #16. MIDI out on indy?
- -------------------------------------------------------------
- Newsgroups: comp.sys.sgi.misc
- From: archer@elysium.esd.sgi.com (Archer Sully)
- Subject: Re: MIDI out on indy?
- Organization: Silicon Graphics, Inc. Mountain View, CA
- Date: Thu, 14 Oct 93 17:54:50 GMT
-
- In <brownc.750602106@p4.cs.man.ac.uk> brownc@p4.cs.man.ac.uk (Christopher C. Brown) writes:
-
- ; I am involved in some research using midi to control a synth.
- ; I am using an indy to write the software, and need to connect
- ; it to the synth. Does anyone have any information on whether
- ; the indy's serial port is compatible with midi or if I need to
- ; buy/build an interface unit of some kind. I'm using Tom
- ; Benoist's Midi toolkit to send midi messages.
-
- The Indy can do MIDI (but it was a struggle!).
-
- The Indy serial port can use a simple Macintosh
- MIDI adapter (eg Opcode MIDI Translator, Anatek
- Pocket Mac, and similar devices).
-
- There is also a MIDI library that I wrote which runs
- on Indy, as well as a driver. Information about these
- facilities can be found in the Digital Media programming
- guide, which should come with the Digital Media developers
- option (see your local sales critter for more info).
-
- I'm not familiar with Tom's package, so I don't know if
- it can be adapted to work with the MIDI library or not. If
- you send me a pointer to it I can take a look at it and
- let you know. If it can't, you will also need some code
- to set up the serial port, which I'll be happy to provide.
-
-
-
-
-
-
- #17. Does the indy have a floppy?
- -------------------------------------------------------------
- Newsgroups: comp.sys.sgi.graphics
- From: olson@anchor.esd.sgi.com (Dave Olson)
- Subject: Re: Does the indy have a floppy?
- Organization: Silicon Graphics, Inc. Mountain View, CA
- Date: Mon, 18 Oct 93 08:08:50 GMT
- Lines: 12
-
- In <29k1kl$19q@indigo.imp.ch> ilg@imp.ch (Philippe Steindl) writes:
-
- | The title says it all :) Does it have a HD (1.44) or hiher (2.88) floppy?
- | BTW: is there any kind of extension bus in the indy?
-
- You can get an optional floptical, which handles 720K and 1.44 MB floppies
- also (but I don't think it handles 2.88 MB).
-
-
-
-
-
-
- #18. FIB 354: IndigoMagic "Can't contact objectserver" message
- -------------------------------------------------------------
- Newsgroups: sgi.engr.all
- Subject: Re: objectserver doesn't work on my machine
- Organization: Silicon Graphics, Inc.
- Date: Tue, 19 Oct 1993 15:53:32 GMT
-
- |> Before I file a bug on this I want to perform a reality check. Ever
- |> since I have installed 5.1 on my machine (krill.corp), objectserver
- |> wont run correctly. It appears to run but never forks and therefore
- |> never responds to anything. I've tried running in it in debug mode,
- |> cleaning the database, etc. with no success. Needless to say, I have
- |> been unable to play with the new IndigoMagic environment completely
- |> since alot of programs won't run.
-
- Here is FIB 354 -- Might make sure you have tried all of this:
-
- ***************************************************************************
- CUSTOMER SERVICES ENGINEERING
- FIELD INFORMATION BULLETIN
- ********************************************************************************
-
- This FIB has been revised. The * denotes where changes have been made to
- the orginal document.
-
-
- FIB 354
-
- TITLE
- IdigoMagic "Can't contact objectserver" message
-
- MODELS AFFECTED
- Systems running the IngidoMagic User Environment
-
- SOFTWARE RELEASE
- IRIX 5.1 and greater
-
- PARTS/DOCUMENTATION AFFECTED PART NUMBER REV DA
-
- REPORTED BY
- Anne Eagle
-
- DATE REPORTED
- Oct 7, 1993
-
- ASSIGNED TO
- Anne Eagle
-
- DATE RESOLVED
- Oct 7, 1993
-
- EFFECTIVITY
- Immediate
-
- REFERENCE
- *objectserver(1M) man page,
- IRIX 5.1 Release Notes - desktop_eoe chapter,
- Personal System Administration Guide (Insight)
-
- DESCRIPTION
- *After logging in, several systems are getting a dialog box
- with the message: "FM: Can't contact objectserver"
-
- ACTION REQUIRED
- None...For your information only!
-
- RESOLUTION/RECOMMENDATION
-
- The objectserver is a daemon that maintains the state of the
- IndigoMagic User Environment's objects. Examples of objects include
- user accounts, file systems and peripheral devices such as DAT's and
- CD-ROMS. The objects are defined in the /usr/Cadmin/classes directory.
-
- For more information, check the objectserver(1M) man page as well as the
- chapter on desktop_eoe in the IRIX 5.1 Release Notes. There is also
- troubleshooting information on the objectserver and directoryserver in
- the Personal System Administration Guide in Insight.
-
- f you are getting the "Can't contact objectserver" message, log
- into the system as root, and do the following:
-
- into the system as root, and do the following:
-
- --------------------------------------------
- Make sure that the objectservers are running
- --------------------------------------------
- In a shell window, type:
- # ps -ef | grep objectserver
-
- You should see three lines whose last columns show:
- /usr/Cadmin/bin/objectserver
- /usr/Cadmin/bin/objectserver
- grep objectserver
-
-
- If you see none or only one occurrence of the objectserver
- ----------------------------------------------------------
- Check to see if the objectserver configuration flag is on:
-
- In a shell window, type:
- # chkconfig | grep objectserver
-
- You should see the line:
- objectserver on
-
- If objectserver is "off", you need to turn it on by typing:
- # chkconfig objectserver on
-
- Then cycle the cadmin init script:
- # /etc/init.d/cadmin stop
- # /etc/init.d/cadmin start
-
-
- Now do the "ps" again and make sure that the objectservers are running.
- (Give them a few seconds to start up before doing the ps.)
- If they are both running at this point, the error message should no
- longer appear. If it still does, go on to the next step.
-
-
-
- * If you see two objectservers running
- -------------------------------------
- In this case, the correct number of objectservers are running; if
- you are getting the message "Can't contact objectserver", then
- the object database may have gotten corrupted.
-
- Stop the objectservers, clean up the database and start the
- objectservers again by typing:
-
- # /etc/init.d/cadmin stop
- # /etc/init.d/cadmin clean
- # /etc/init.d/cadmin start
-
-
-
-
-
-
- #19. Need Indy video input library info
- -------------------------------------------------------------
- Newsgroups: comp.sys.sgi.misc
- From: spencer@hailwood.asd.sgi.com (Paul Spencer)
- Subject: Re: Need Indy video input library info
- Date: 20 Oct 1993 21:23:32 GMT
- Organization: Silicon Graphics, Inc., Mountain View, CA
- Lines: 21
-
- mmcohen@dewi.ucsc.edu (Dr. Michael M. Cohen) says:
- > We have a beta Indy loaner. Can't find anything on library
- > calls for video input. Hope they exist. We're trying to
- > get running something that's up on an Indigo with starter video.
-
- > [starter video specific code example deleted]
-
- The Indy uses the VideoLibrary, a new common API that will
- work on all future SGI video products. The examples that came
- with your Indy were written with these.
-
- Unfortunately, the API has not been released yet; you cannot
- write your own software for video input right now.
-
- Contact the person who lent you the Indy for availability.
-
-
-
-
-
-
- #20. An avid mac user into MIDI looking at buying indy
- -------------------------------------------------------------
- Newsgroups: comp.sys.sgi.misc
- From: gints@prophet.esd.sgi.com (Gints Klimanis)
- Subject: Re: An avid mac user looking at buying indy
- Organization: Silicon Graphics, Inc.
- Date: Sat, 23 Oct 93 07:30:47 GMT
- Lines: 47
-
- In article <1993Oct23.020608.20300@iitmax.iit.edu>,
- demonmn@iitmax.iit.edu (Narayan Nayar) writes:
- |> I am an avid mac user, with a pretty decent setup (as far as macs
- |> go). I've seen and heard a little about the Indy and it has caught
- |> my interest. I am looking to purchase one, but have a few concerns...
- |>
- |> I primarily do multimedia stuff. I have a large MIDI setup, and use
- |> my mac to manage that. I've seen one or two posts regarding SGI's
- |> and MIDI, and it doesn't look too promising, at least as of yet.
-
- So far, we have Blue Ribbon shipping SuperJam and Bars&Pipes MIDI applications:
-
- Company: Blue Ribbon Sound Works, Ltd.
- Interest: MIDI sequencer for SGI Indigo
- FON: (404)315-0212
- FAX (404)315-0213
- Address: Suite 200
- 1605 Chantilly Dr.
- Atlanta, Georgia 30324
-
- |> I also do a lot of image editing and 3d modeling/rendering. I know
- |> the Indy will be better in that regard.
- |>
- |> Basically, I'd like to know how good the mac emulation is on an Indy,
- |> and will it go so far as to let me emulate programs such as my MIDI
- |> sequencer?
-
- Have not yet heard of Quorom running any Macintosh MIDI applications
- such as Opcode StudioVision, Passport Master Tracks, etc.
-
- |> What type of serial ports does it have (how will I hook up a MIDI
- |> interface)?
- You may use any of the following Macintosh MIDI interface boxes to
- connect to the Indy RS422 ports:
-
- Macintosh MIDI boxes for Indigo/Indigo2/Indy/4D30/4D35:
-
- For roughly $50 US,
- Opcode MIDI Translator (replaced by MIDI Translator II)
- Anatek Pocket Mac
-
-
-
-
-
-
- #21. clogin not acting like old pandora in 5.1.1
- -------------------------------------------------------------
- Newsgroups: comp.sys.sgi.misc
- From: olson@anchor.esd.sgi.com (Dave Olson)
- Subject: Re: clogin not acting like old pandora in 5.1.1
- Organization: Silicon Graphics, Inc. Mountain View, CA
- Date: Sun, 24 Oct 93 03:56:18 GMT
- Lines: 10
-
- clogin is the Indigo Magic replacement for pandora; normally it will
- (currently) be only on Indy's. Yes, with noiconlogin, your changed
- rgb file won't be displayed, with clogin. It appears to have been
- done deliberately, but there also seems to be some sentiment for
- re-enabling the feature.
-
-